Details of IMR 2006 activities | ![]() Mathematics Graduate Program |
|
Get ID card, Advance to GO.
(Thursday afternoon/Friday morning)
We hope that most students will arrive early and have time to deal with some initial administrative details. These include getting keys to offices, registering for courses, filling out various financial forms, and getting a university ID card (which will also be a library card). We also hope to take a picture of each of you, for display in the department and possibly on the web.
|
|
Our computers & software
(Friday at 4 PM)
This presentation will give a brief overview of the computing environment of the Math Department and the University. Particular attention will be given to items of interest to math graduate students.
Lecturer | |
|
Written Qualifying Exams
(Thursday and Friday 9AM-noon)
Mostly for second-year students. But if you are an incoming students, know that you can take it as a "free shot" - because you are not officially a student until the semester starts. | |
The Lectures
1. Metric spaces and elementary topologyTopicMetric spaces, including Rn and the most common function spaces, provide a nice setting in which to discuss basic concepts of topology - continuity, compactness, connectedness, and so on. For some important concepts, like completeness and contraction mapping theorem, metric spaces are the natural setting.
Lecture notes are here.
|
2. The Inverse Function TheoremTopicThe Inverse and Implicit Function Theorems are fundamental tools in the study of many problems in geometry (the local structure of manifolds, and when is the hypersurface f=0 a manifold - advertising for lecture 6) and analysis (bifurcation problems and the solvability of ODEs and PDEs, advertising for lecture 4). The context of these theorems, their statements and a few typical applications will be provided. If there is unbounded time, infinite-dimensional versions may surface.
Lecturer |
3. Linear algebraTopicA useful synopsis of linear algebra: vector spaces, linear transformations, eigenv{alue|ector}s, etc.
Lecturer |
4. Ordinary differential equationsTopicOrdinary differential equations (ODE's) provide a pleasant application of the abstract Contraction Mapping Theorem on metric spaces (Lecture 1). A form of local existence and uniqueness can be efficiently verified. For some linear systems, linear algebra provides a way of explicitly writing solutions. ODE's are important in geometry: e.g. the Frenet-Serret equations classically use the curvature and torsion measurements of curves in R3 to give unique descriptions of curves (under suitable hypotheses), and since the equations satisfy global Lipschitz estimates, solutions must always exist. The situation with partial differential equations is very different, as was verified by Hans Lewy. An exposition of Lewy's lovely and important example, using elementary complex analysis, is here.
Lecturer |
5. The Axiom of ChoiceTopicThe Axiom of Choice and its familiar equivalents, such as Zorn's Lemma, are used in many "constructions" in analysis, algebra, and topology. This lecture will choose some of them. References: A "home page" for the Axiom of Choice; a systematic exposition by Professor Ken Ross. Professor Ocone's notes are here.
Lecturer |
6. ManifoldsTopicAny surface in R3 of the form z=f(x,y) is a manifold, and so is any curve in Rn, but manifolds are much more. The Implicit Function Theorem lets you certify them. Stokes' Theorem, the classical groups, spheres and donuts all play a role here, and some are edible.
Lecturer |
7. The Classical Lie GroupsTopic GLn, SLn, On, Un, etc.These groups of linear transformations occur and reoccur in almost all areas of mathematics. You should meet them now so when you re-encounter them the occasion will be a friendly one.
Lecturer |
8. Bilinear and Quadratic FormsIn Physics, the gravitational tensor is most positively, definitely a bilinear form. I'm less positive about the ones popping up in Morse Theory (geometry) and Invariant Theory (algebra). They are used to define the Classical Groups of Lecture 7 too. Here are some Notes about them.
Lecturer |
The Glimpses
1. Differential Delay EquationsTopicThis talk is about differential equations that relate a function's derivative at time t to its value at time (t-1): x´(t) = f(x(t-1)). I will discuss why such equations are of scientific interest and describe some ways in which they differ from ordinary differential equations; I'll also sketch some of the ideas from complex analysis, fixed point theory, and dynamical systems that go into the study of these equations. We'll look at lots of instructive pictures.
Lecturer |
2. Discrepancy TheoryTopicDiscrepancy theory is a relatively new branch of mathematics dealing with irregularities in the distribution of points in some ambient space. Discrepancy theory comes into play when one has to choose data points for high-dimensional numerical integration or pick a small representative sample from a large collection. The game-theoretic variant of a notoriously difficult open problem in discrepancy theory considers two players, Maker and Breaker, who take turns colouring the integers from 0 to N with their own colours. Maker wins if his/her lead on some homogeneous arithmetic progression exceeds a pre-specified target, and Breaker wins otherwise. Assuming both players play perfectly, who wins? The answer will be revealed! (It depends upon the target, of course.)
Lecturer |
3. Symplectic GeometryTopicIn Lagrangian mechanics we have a phase space consisting of position vectors q and momentum vectors p; the symplectic form is the quadratic form p.q. A subspace L (such as the subspace where q=0) is a Lagrangian if the quadratic form vanishes. This gets jazzed up when positions lie on a manifold Q, in which case the phase space M is the cotangent manifold; it is a special case of a symplectic manifold. Symplectic 4-manifolds are important in Donaldson theory. This will all become much clearer when you hear Ms. Mau explain it.
Lecturer |
4. Schrödinger's WindowsTopicMany simulations in Quantum Mechanics are like video games in that the shock waves bounce off the edges of the playing field. Why can't they get it right? Chris will explain, and show movies too.
Lecturer |
5. Gradient estimates for PDE'sTopicGiven an educated guess about what may solve a given PDE, the gradient points the way downhill to a solution of the PDE. We hope it doesn't point the way to a cliff!
Lecturer |
Other Stuff in the Schedule
|
Administrative "stuff"
(Friday afternoon)
During this time we hope that most students will deal with more administrative details. These include getting keys to offices, registering for courses, filling out various financial forms, and getting a university ID card (which will also be a library card). We also hope to take a picture of each of you, for display in the department and possibly on the web.
|
|
Applying for Fellowships
(Fri afternoon)
At 2:00 (Friday), Teresa Delcorso will give a presentation on applying for Competitive Fellowships and other pots of money. Please attend; it could be worth $10,000 to you! |
|
More Administrative "stuff"
(Monday morning and afternoon)
Surely you haven't done all the red tape yet. Take another whack at it! |
|
Breakfast!
(Friday to Monday mornings at 8:30)
We will try to supply an agreeable breakfast (this means free food, which is usually interesting to graduate students). Wake up! | |
|
Lunch
(Friday to Monday at 12:30)
We will try to supply an agreeable lunch (this means free food,
which is usually interesting to graduate students). Discussion at lunch on
Friday should include most students' advisors, who can help students
decide on initial registration for courses.
|
Four-SquareFour Square rulesMake a square and number squares 1-4. Get a ball that bounces well. The game begins with player number one dropping the ball and hitting it politely into any of the other squares. The person standing in that square lets the ball bounce in their square, before hitting it to any other square. The game continues until the ball is hit out of bounds or a player can not retrieve the ball. At Rutgers, a new number one comes into play each time. If the player in square number n loses, each of the players in squares less than n move up one square. (Other rules require player number one moves to square four.) | ||
| Other ad hoc rules will be revealed by Paul Ellis at random moments, especially those about "offending the sensibilities." ;) |
AerobieAerobie is a relaxed soccer-style game played with an aerobie (a plastic annulus with aerodynamic properties like a frisbee has). We play by any of several sets of rules. The grad students will recruit you to play regularly with the Rutgers Aerobie Team if you let them. |
Move in; RelaxYou may need this time to move into your lodgings.Have fun, and please help one another. |
Dinner in New BrunswickSeveral faculty members and continuing grad students will help pay for dinner for the entering grad students! The location is likely to be the Harvest Moon Brewery. Please come. Arrangements will be made at IMR. |




